Backend & Systems Engineer
17-year-old systems and backend programmer with 5+ years of experience building low-level infrastructure, compilers, and developer tooling. Proficient in TypeScript, Rust, Go, and C. Focused on correctness, performance, and systems that scale. Currently building Xelvo — a compiler and runtime project.
Bare-metal x86 OS kernel written in Rust. Unix-like shell, block filesystem, text editor, BASIC interpreter, and games. Ported from C — borrow checker caught data races and enforced exhaustive interrupt handling at compile time.
Statically-typed systems language that compiles to C. Ownership-based memory model, pipe operators, async/await support, and a full module system. Lexer, parser, type checker, and code generation all hand-written in Go.
Minimal fast logging library for TypeScript. Zero external dependencies — multiple transports, child loggers, async non-blocking writes, structured JSON output. Published on npm; replaces dd-tinylog with a leaner API.
Bun-first local execution framework for JS/TS microservices. Provides Docker-based isolation as a secure sandbox for AI-generated and untrusted code.
Extensible NLP framework for fast, structured text analysis. Tokenization, entity extraction, LLM enrichment, caching, and MCP agent integration.
High-performance system metrics CLI. Monitors CPU, memory, disk, and network in real-time with modular design and multiple output formats (table, JSON, CSV).
Open source contributions, systems experiments, and compiler development. Built working OS kernel, compiler, and distributed tooling from scratch.